Arham Humayun

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Arham Humayun

Full-stack engineer at Paceline. I build AI tools and games.

I think a lot about how systems work, both in code and in games. Right now I'm building Tiny Ship, a survivor-like twin-stick shooter, and Monster Labs, an AI tool for D&D players.

[Featured]
Tiny Ship

Tiny Ship

Top-down twin-stick shooter in Godot, playable in the browser.

Monster Labs

Monster Labs

D&D monsters, characters, and items — live SaaS.

[Writing]

Why I'm Building Tiny Ship

2026.05.31

How influences like Kingdom Hearts 2, Doom Eternal, and Vampire Survivors shaped a twin-stick shooter I can actually finish

Unbreakable AI Chat: Streaming Responses with Convex + Vercel AI SDK

2025.04.30

How I built a persistent, reliable chat system with Convex and the AI SDK

Building Better AI Applications with Structured Output

2024.12.21

How I built MonsterLabs using structured object generation and what I learned about building SaaS products

All writing →

Arham Humayun·© 2026